CommonEvent 1691
Name = "会話：フェンリル"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["I smell a strong warrior... Interesting!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["I'll hunt you down too...!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["We are the Fenrir tribe!"])
    ShowText(["The great clan of the white wolf!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["These claws and fangs are my weapons!"])
    ShowText(["They're sharper than your sword!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["You are quite the warrior..."])
    ShowText(["I'll take you back and make you a stud!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["The Orc tribe is rough and not to my liking..."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["Pray to the moon!!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["Let's dance in a circle!!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["I want your seed..."])
    ShowText(["Let's take you down quickly and mate!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["Tamamo is the progenitor of all magical beasts!"])
    ShowText(["To us, she's a goddess!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["Are you good at hunting...?"])
    ShowChoices([["Skilled", "Not skilled", "I'll hunt you to prove it"], 0])
    When([0, "得意だ"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Haha! You're to my liking!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "苦手だ"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Are you from the city?"])
      ShowText(["Then let me teach you about hunting!"])
      Empty([])

    When([2, "お前を狩って証明しよう"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Haha! I love that sort of thing!!"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["What brings you to this land...?"])
    ShowChoices([["Just passing through", "Came to hunt", "Came to wreak havoc"], 0])
    When([0, "通っただけ"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["That's unfortunate, but..."])
      ShowText(["The rule is to smash anyone who enters our territory!"])
      Empty([])

    When([1, "狩りに来た"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Hunting, huh! I love hunting too!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "荒しに来た"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["You seem to have a death wish!!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["Do you want to join our tribe?"])
    ShowText(["Welcome!!"])
    ShowChoices([["Refuse", "Accept", "You come over here"], 0])
    When([0, "断る"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["That's unfortunate..."])
      ShowText(["Well, you have your own circumstances, I guess."])
      Empty([])

    When([1, "受け入れる"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Haha, then come with me!"])
      ShowText(["But first, I'll beat you up just in case!"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "お前がこっちに入れ"])
      ShowTextAttributes(["fenrir_fc1", 1, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Huh, is that... an engagement!?"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["This vast nature... Isn't it wonderful!?"])
    ShowChoices([["Wonderful", "Burn it all down", "I don't care"], 0])
    When([0, "素晴らしい"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Right! Hahaha!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "焼き払ってしまえ"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["You seem to not care about your life!"])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "どうでもいい"])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Are you from the city?"])
      ShowText(["Seriously, this is why..."])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["The wolf god, we are the Fenrir tribe!"])
    ShowText(["Now, worship us!"])
    ShowChoices([["Revere", "Don't revere", "Revere me"], 0])
    When([0, "崇める"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Hahaha, that's right!"])
      ShowText(["Don't forget the offerings!!"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "崇めない"])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["You're from the city, right?"])
      ShowText(["You don't understand our greatness, do you..."])
      Empty([])

    When([2, "僕を崇めろ"])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["What was that way of speaking..."])
      ShowText(["No way, are you some super important person!?"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 13])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["I'm weak against poison..."])
      ShowText(["If you have any antidote herbs left, give them to me!"])
      ControlVariables([24, 24, 0, 3, 0, 13, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give the Antidote Grass? (Possessed: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["Thanks a lot!"])
        ChangeItems([13, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["Well, you're an enemy after all..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 329])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["I'm hungry... Give me meat!"])
      ControlVariables([24, 24, 0, 3, 0, 329, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Will you give the 'Meat'? (Possession: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["Thanks a lot!"])
        ChangeItems([329, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["Well, you're an enemy after all..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 4920, 0])
      ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["Sometimes I want to shop in town... Give me money!"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 4920G? (Money: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["Thanks a lot!"])
        ChangeGold([1, 0, 4920])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
        ShowText(["\\n<Fenrir>"])
        ShowText(["Well, you're an enemy after all..."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["fenrir_fc1", 2, 0, 2])
      ShowText(["\\n<Fenrir>"])
      ShowText(["...Huh, is that all you have?"])
      ShowText(["Can you travel with that..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["I like it! Here, take this!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([329, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'meat' from Fenrir!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["I like it! Here, take this!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([3459, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Beast Technique Gem' from Fenrir!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["fenrir_fc1", 0, 0, 2])
    ShowText(["\\n<Fenrir>"])
    ShowText(["I like it! Here, take this!"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 8200])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 8200G from Fenrir!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
